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One tool, from the first rectangle to the clickable prototype

NinjaMock covers the whole loop — sketch the screen, wire the interactions, hand over a link. Nothing has to be exported into a second tool halfway through.

The loop

  • Prototyping

    Link the screens, add states and transitions, and emulate a real device on any supported platform. The file that was a sketch a minute ago now responds to a tap.

    Shopping app screens linked by prototype connections from one screen to the next
  • Low-fidelity wireframe of a search screen: a search bar, filter dropdowns and listing cards with image placeholders

    Wireframing

    Lay the screen out at low fidelity, on purpose. Hand-drawn styling tells the room this is a draft, so the feedback you get is about the flow rather than the corner radius.

  • Ready-made components on the canvas: a colour picker, a share sheet and a calendar

    Components

    Every control each platform expects, ready to place — and your own on top. Build a control once, change the master, and every screen that used it follows.

Everything the idea needs. Nothing it doesn't.

The parts you notice once the project stops being a single screen.

Design for the device you are actually shipping to

Start a project on the right canvas, with the right components and the right frame around it.

  • Website
  • Smart phone
  • Tablet
  • Smart watch
  • Smart TV
  • Game app
  • Free style
Designs for seven devices: a website on a laptop, a smartphone, a tablet, a smartwatch, a smart TV, a handheld game console and a free-style canvas

Get started now

Your next screen is one link away

Open the editor and sketch something. It takes less time than reading this page did.

Free plan, no credit card, no install.